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    [会议]   Gambel O. Wiredu        Virtuality and Virtualization; IFIP International Federation for Information        2007年      共 19 页
    摘要 : In this paper, I explain how globally distributed software development subunits can coordinate their activities with information systems (IS). The basis of this explanation lies in the contemporary proliferation of global software... 展开

    [会议]   Hala Annabi        Virtuality and Virtualization; IFIP International Federation for Information        2007年      共 19 页
    摘要 : Learning is a critical capability for virtual group effectiveness. The objective of this study is to understand when learning occurs. Once we understand when learning occurs we are better able to stimulate learning to enhance the ... 展开

    摘要 : This paper explores the management of expertise in offshore outsourcing projects. While the study of expertise development and coordination gained some attention in recent years, much of this research has been on co-located teams.... 展开

    摘要 : Building on behavioural leadership theory and structuration theory, we present a two-order theory of leadership. It describes four classes of first-order leadership behaviours (task coordination, substantive task contribution, gro... 展开

    摘要 : The percentage of young women choosing educational paths leading to science and technology-based employment has been dropping for several years [1, 2]. In our view, the core cause for this phenomenon is a lack of interest and soci... 展开

    [会议]   Bernard Katzy   Kevin Crowston        Virtuality and Virtualization; IFIP International Federation for Information        2007年      共 17 页
    摘要 : Firms face an environment changing at an increasingly rapid pace. Unfortunately, the speed at which organizations can adapt their strategies and competencies to exploit such opportunities remains limited. In this paper we weave to... 展开

    [会议]   Emmanuelle Vaast        Virtuality and Virtualization; IFIP International Federation for Information        2007年      共 17 页
    摘要 : More and more people take part in virtual environments in which they present a "virtual self"—an online profile that indicates key information about them to other participants and viewers. This research investigates how people pr... 展开

    摘要 : Massively-multiplayer online games, or "synthetic worlds," represent a rapidly-growing industry with far-reaching social, technical, and economic implications. In this position paper, we draw on literature from anthropology, socio... 展开

    摘要 : Firms are increasingly embedded in networks of relationships with other organizations that are of strategic importance. An organization's participation in a network may provide access to information, resources, markets, and techno... 展开

    [会议]   Rajeev Sharma   S. Krishna        Virtuality and Virtualization; IFIP International Federation for Information        2007年      共 16 页
    摘要 : An increase in demand for software services has led to development of software from different dispersed locations. This has brought in complexities to managing software projects. This research work focuses on the development of a ... 展开

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