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    摘要 : Through its unique sensory synchronized design, virtual reality (VR) provides a convincing, user-centred experience of highly controllable scenarios. Importantly, VR is a promising modality for healthcare, where treatment efficacy... 展开

    [期刊]   Bob Riddle   《Science scope》    2018年42卷4期      共4页
    摘要 : Virtual reality (VR) and augmented reality (AR) technology allows the user to view distant places, as well as the world around us, in ways that were never before possible. VR creates an environment that you can explore, while AR e... 展开

    [期刊]   Daniel Perez-Marcos   《Journal of NeuroEngineering Rehabilitation》    2018年15卷1期      共8页
    摘要 : In the context of stroke rehabilitation, new training approaches mediated by virtual reality and videogames are usually discussed and evaluated together in reviews and meta-analyses. This represents a serious confounding factor th... 展开

    OA
    [期刊]   Stylianos Mystakidis   《Encyclopedia》    2022年2卷1期      共12页
    摘要 : The Metaverse is the post-reality universe, a perpetual and persistent multiuser environment merging physical reality with digital virtuality. It is based on the convergence of technologies that enable multisensory interactions wi... 展开

    [期刊]   Ustun Ahmet Berk   Karaoglan-Yilmaz Fatma Gizem   Yilmaz Ramazan   《Virtual reality》    2023年27卷2期      共14页
    摘要 : This study aims to fill a gap in current research on virtual reality (VR) by developing a valid and reliable educational VR acceptance scale based on the unified theory of acceptance and use of technology (UTAUT) model to measure ... 展开

    [期刊]   Karaoglan-Yilmaz Fatma Gizem   Yilmaz Ramazan   Zhang Ke   Ustun Ahmet Berk   《Virtual reality》    2023年27卷3期      共11页
    摘要 : The aim of the study is to address a gap in the literature by developing an educational virtual reality (edVR) attitude measurement instrument, which determines college students’ attitudes towards using VR technology for educatio... 展开

    摘要 : Initially designed for the treatment of phobias, the use of virtual reality in phobic disorders has expanded to other mental health disorders such as posttraumatic stress disorder, substance-related disorders, eating disorders, ps... 展开

    [期刊]     《Progress in Artificial Intelligence》    2020年9卷1期      共33页
    摘要 : This study describes the sociodemographic profile and the perceived psychological or therapeutic potential among the first users of commercial Virtual Reality (VR) viewers. For this, a computerized questionnaire designed ad hoc fo... 展开

    [期刊]   Hong, Hyungki   《Journal of the Society for Information Display》    2022年30卷4/6期      共9页
    摘要 : The virtual image distance in an augmented reality (AR) or virtual reality (VR) device is an important factor in determining its performance. In this paper, a method for measuring the virtual image distance and its uniformity is p... 展开

    [期刊]   Yung R.   Le T.H.   Moyle B.   Arcodia C.   《Tourism management》    2022年92卷Oct.期      共8页
    摘要 : © 2022 The AuthorsDespite the mounting prominence of COVID-induced virtual substitutes to face-to-face events, the boundaries and terminology between different types of virtual events have not been clearly defined. Theoretical mi... 展开

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