摘要: This paper discusses our usability engineering process for the Battlefield Augmented Reality System (BARS). Usability engineering is a structured, iterative, stepwise development process. Like the related disciplines of software a... 展开
作者 | Joseph L. Gabbard J. Edward Swan Deborah Hix Marco Lanzagorta Mark Livingston Dennis Brown Simon Julier | ||
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作者单位 | |||
文集名称 | Conference on Stereoscopic Displays and Virtual Reality Systems Ⅸ, Jan 21-24, 2002, San Jose, USA | ||
出版年 | 2002 | ||
会议名称 | Stereoscopic Displays and Virtual Reality Systems Ⅸ | ||
页码 | p.445-457 | 开始页/总页数 | 00000445 / 13 |
会议日期/会议地点 | 20020121-24 / San Jose, CA(US) | 会议年 | 2002 |
中图分类号 | TN | ||
关键词 | augmented reality wearable computing usability engineering virtual reality domain analysis HCI | ||
馆藏号 | P0201379 |