[机翻] 动画中控制骨架的自动生成
    [期刊]
  • 《The Visual Computer》 2002年18卷2期

摘要 : This paper describes an algorithm for au- tomatically generating a control skeleton (sometimes called an IK skeleton) for use in animating a polygonal data model. The algorithm consists of several steps, each of which is performe... 展开

作者 Lawson Wade   Richard E. Parent  
期刊名称 《The Visual Computer》
页码/总页数 p.97-110 / 14
语种/中图分类号 英语 / TP  
关键词 Control skeleton   IK skeleton   Skeleton rig   Articulated figure  
馆藏号 TP-192