中图分类
执行
    中文(共227篇) 外文(共23565篇)
    排序:
    导出 保存至文件
    [机翻] 生理计算在交互艺术中的应用
    [期刊]   Ernest Edmonds   Dave Everitt   Michael Macaulay   Greg Turner   《Interacting with Computers》    2004年16卷5期      共19页
    摘要 : The paper presents a discussion on the logic of the necessity for investigation into the area of physiological computing and reviews empirical work by some of the authors. In particular, the paper discusses the reliability of info... 展开

    摘要 : Efficient locomotion methods have been proposed to compensate for the limited space in real-world environments, and such methods offer users more immersive and natural experiences in relatively large virtual environments. The foot... 展开

    [机翻] 客座编辑介绍:普适计算的快速原型
    [期刊]   Davies, N.   Landay, J.   Hudson, S.   Schmidt, A.   《IEEE pervasive computing》    2005年4卷4期      共3页
    摘要 : This issue's articles represent some of the best recent advances in applying rapid prototyping to ubiquitous systems development.

    摘要 : This paper proposes a fusion model of an improved Hidden Markov Model (HMM) and an improved CF trust evaluation algorithm, and a human-computer collaboration mechanism embedded in the X-arm manipulator. It can correctly predict us... 展开

    摘要 : In our daily life, it is inevitable to confront the condition which we feel confident or unconfident. Under these conditions, we might have different expressions and responses. Not to mention under the situation when a human commu... 展开

    摘要 : Virtual, Augmented, and Mixed Reality for Human-Robot Interaction (VAM-HRI) has been gaining considerable attention in HRI research in recent years. However, the HRI community lacks a set of shared terminology and framework for ch... 展开

    [机翻] 一种实用的基于视频的人机交互模式与平台
    [期刊]   Corso, Jason J.   Ye, Guangqi   Burschka, Darius   Hager, Gregory D.   《Computer》    2008年41卷5期      共8页
    摘要 : New technologies that use multimodal input, human experience, and modern hardware''s full computational power could mitigate current limitations in human-computer interaction. The 4D Touchpad, a video-based interaction platform, m... 展开

    摘要 : Telepresence is the fastest growing technology combining the Internet of Things (IoT) and Virtual Reality (VR). It is a robotic remote control that allows humans to sense their current location, VR provides vision, and IoT provide... 展开

    [机翻] 上下文感知HCI服务选择
    [期刊]   Yao Shen   Minjie Wang   Xiaoxin Tang   Yi Luo   Minyi Guo   《Mobile Information Systems》    2012年8卷3期      共24页
    摘要 : Context-awareness has become a key issue in Human-Computer Interaction(HCI) to provide better user experience under multi-device and multi-modal environment. With this intuition, we have proposed a web service based framework, whi... 展开

    [机翻] 作为产品的交互性和作为过程的交互性
    [期刊]   Jennifer Stromer-Galley   《The Information Society》    2004年20卷5期      共4页
    摘要 : This article attempts to clarify the murky conceptual water of "interactivity," arguing that the term refers to two distinct phenomena: interactivity between people and interactivity between people and computers or networks. The f... 展开

    研究趋势
    相关热图
    学科分类